A recording of a talk by me about handling world building and collaborative elements. This session is part of Shared Hearth, the Open Hearth Gaming Community free ttrpg weekend. We discuss: Reasons for a shared approach How existing games handle this Online tools and techniques Managing collaborative building ...and more.
This was a mixed discussion and Q&A. We talked about adapting a more fixed setting, like Duskvol from Blades in the Dark, and make it into one with even more interesting player input and creation.
Find out more about Open Hearth at openhearthgaming.com.